Title: | From a learning kit to a major exhibition: Gallipoli in Minecraft® |
Authors: | Nils Pokel, Wendy Burne, Janneen Love, Tanya Wilkinson |
Type: | Paper |
Publication: | MW2016: Museums and the Web 2016 |
Year: | 2016 |
Abstract: | In 2014, Auckland Museum took up the challenge of engaging youths in an outreach project to mark the one-hundredth anniversary of the battles of the ANZAC troops who fought in the Gallipoli campaign in World War I. Although it was initially intended to be a only digital resource, the quality of the produced work and the great interest in the project all around soon led to the development of a major exhibition in 2015: Gallipoli in Minecraft. During the development of the exhibition, the Museum team explored new ways of working to truly co-design it together with its target audience. This meant: This case study demonstrates the elements needed to successfully run an outreach programme with youths and how to involve them to co-design a truly immersive exhibition experience that works across all ages and cultural backgrounds. |
Link: | https://mw2016.museumsandtheweb.com/paper/from-a-learning-kit-to-a-major-exhibition-gallipoli-in-minecraft |