I'm an experience designer who thrives on design spaces so unusual that many wouldn’t know where to begin. My work includes educational games, touch screen interfaces for Mars rovers, voice user interfaces, location-based mobile experiences, museum exhibits, not to mention virtual, augmented, and actual reality. I've worked in academia, government, and industry, identifying the user's needs and delivering designs to meet them.
My diverse background shows flexibility and a firm understanding of fundamental design principles that can be applied to any domain.
Specialties: User centered design, human-computer interaction, writing UI specifications, scenarios, usability, online communities, augmented reality, information visualization, educational games, interaction design for children, video games